AI Insights · Timothy · July 2022
Top 5 Paid Games in the Netherlands for Q2 2022
Discover the performance trends of the top 5 paid games on a unified platform in the Netherlands during Q2 2022, based on Sensor Tower data.
In the second quarter of 2022, the top 5 paid games in the Netherlands showcased varying trends in weekly downloads, revenue, and active users. Here's a closer look at their performance based on Sensor Tower data.
Minecraft from Mojang saw a remarkable quarter with weekly revenue fluctuating between $9.4K and $16K. The game experienced its highest revenue in early April and late April, peaking at around $16K. Weekly downloads remained steady, averaging around 750, with a minor peak of 906 in the last week of April. Active users also showed consistency, with a slight dip in early May but recovering to over 113K by the end of June.
Ninja Kiwi's Bloons TD 6 maintained a stable weekly revenue, generally ranging between $1.3K and $2.3K. The game saw a peak in revenue at the end of May, hitting $2.3K. Weekly downloads varied slightly but remained around 250, with a notable increase to 375 in early May. Active users showed a gradual decline from 4.3K to about 3.8K over the quarter.
Football Manager 2022 Mobile by SEGA exhibited a strong performance in terms of revenue, which steadily increased throughout the quarter. Weekly revenue peaked at $1.7K in the last week of June. Downloads, however, remained modest, ranging from 125 to 277 weekly, with a significant spike in the final week of June.
Poppy Playtime Chapter 1 from Mob Entertainment, Inc showed an upward trend in revenue, reaching a peak of $1.3K in late June. Weekly downloads also demonstrated growth, peaking at 437 in the same period. The game saw a consistent increase in active users, starting at 417 in late March and ending with 874 by the end of June.
Finally, Red's First Flight by Rovio Entertainment Oyj experienced a significant initial revenue peak of $1.8K in early April. However, revenue gradually declined, ending the quarter around $223. Downloads followed a similar pattern, with an initial surge to 917 and a decline to 178 by the end of June. Active users saw a peak of 1.5K in mid-April but gradually decreased to 858 by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.